"*#AUTHOR#*",""
"*#LANGUAGE#*",""
"*#COMMENT#*",""
"*#FILEVERSION#*","0"
"*#LANGVERSION#*","0"
"*#PROGVERSION#*","0.5 R80"

"3D View",""
"Show Water",""
"Wire Frame",""
"Show Grid",""
"Show Texture",""
"Reset",""
"Rotation:",""
"Zoom:",""

"GND",""
"Loaded: Nothing",""
"grf",""
"Write Mini-Map",""
"Edit Mapping",""
"Write GND",""
"Write GAT",""
"Read ALL",""
"Write RSW",""
"RSW",""
"Texture",""
"Lightmap",""
"Tile",""
"Cube",""
"Path Config",""
"Options",""
"CleanUp",""
"Language",""
"Delete Tile",""
"Duplicate Tile",""
"New Tile",""
"To Cube",""
"To Lightmap",""
"Suppress RSW Version Warning",""
"Mini-Map Saving",""
"Show Lightmap",""
"(None)",""
"HalfTone",""
"Octree",""
"Bright256",""
"(Import File)",""
"(Import GRF)",""
"Palette:",""
"Save/Load Option",""
"As two Bitmaps (RGB and Greyscale)",""
"As one RGBA Bitmap",""
"Load BMP file to Lightmap",""
"Check Tiles...",""
"Doubly Used Tiles",""
"Unused Tiles",""
"Missing Tiles",""
"Summary Only",""
"Auto Fix",""
"On Errors Found...",""
"Character Set",""
"Delete All Light Maps",""
"Save Lightmap to BMP file",""
"Enable GRF filename Caching",""
"Connected Cubes Only",""
"Texture Loading (When loading)",""
"Load Water Textures",""
"Load Textures, Memory resident",""
"Load Textures, Extract files to Temp Folder",""
"GND && GAT Loading && Saving",""
"Use RSW file reference for GAT and GND files",""
"Load Like File names (ex: p.rsw, p.gat, p.gnd)",""
"Connect Outer Cubes to This",""
"Set ""Walk"" ALL",""
"Reset ALL Color Masks",""
"Reload Image",""
"Delete",""
"Add",""
"Auto Adjust Ajoining Cubes",""
"Set Uniform GAT Height",""
"Read Grf",""
"Order Down",""
"Order Up",""
"Set Ground Level ALL Cubes",""
"Header && Files",""
"Water Table",""
"Lighting",""
"Objects",""
"Verticies?",""
"Dump",""
"Duplicate",""
"<< Effect >>",""
"<< Sound >>",""
"<< Light >>",""
"<< Model >>",""
"General",""
"File Offset:",""
"Object Number:",""
"Name:",""
"Location:",""
"Normal light colored water (Prontera)",""
"A little darker water",""
"Very light/tropical water (Jawaii)",""
"Very dark water (Culvert)",""
"Lava (Magma Dungeon)",""
"Dark/muddy water (Turtle Island)",""
"(Custom)",""
"Rescan",""
"Model Data",""
"View",""
"Shape Ref:",""
"Model File:",""
"Unknown:",""
"Scale:",""
"Light Data",""
"Blue:",""
"Green:",""
"Red:",""
"Color",""
"More Unknowns",""
"Sound Data",""
"Repeat Delay:",""
"Volume:",""
"Start Delay:",""
"Wave File:",""
"Effect Data",""
"Loop Rate:",""
"Effect Number:",""
"Directional Lighting (In Degrees):",""
"Current Object",""
"Total Objects:",""
"Search",""
"Object List by Name:",""
"Texture Change Time:",""
"Custom Water Type:",""
"Index",""
"Quadtree Verticies",""
"Ambient Light (RGBA):",""
"Directional Light Color (RGB):",""
"Water Type:",""
"Water Height:",""
"Wave Power:",""
"Wave Speed:",""
"Wave Height:",""
"SRC:",""
"GAT:",""
"GND:",""
"INI:",""
"Version:",""
"Header:",""
"Set Active",""
"Comments:",""
"Author:",""
"Language:",""
"Files",""
"Transparency:",""
"Pos:",""
"Note for Fixing: Unused tiles are removed, and Doubly used tiles are copied...",""
"Summary...",""
"Tab: Check for ""known"" things that may cause problems or things unused...",""
"Tile Top",""
"Tile East",""
"Tile North",""
"Texture:",""
"Texture Index:",""
"Path\File:",""
"Texture Information...",""
"Lightmap:",""
"Tile:",""
"Cube:",""
"North",""
"South",""
"West",""
"East",""
"GRF path\name:",""
"RO EXE Path:",""
"Temporary Files Path:",""
"Write:",""
"Read:",""

"Open File",""
"Preview",""
"Cancel",""
"&Open",""
"GRF &file:",""
"Look &in:",""
"Files of &type:",""
"File &name:",""

"Minimap",""


"Ramp",""
"Unknown",""
"Linear",""
"Straight",""
"Stairs",""
"Stagger",""
"Quadratic",""
"Cubic",""
"Connect",""
"Peak Height:",""
"Bounding Height Coordinates:",""
"Option:",""
"Squaring:",""
"Ramp Type:",""

"RSM Viewer",""
"+posZ",""
"-posZ",""
"+posY",""
"-posY",""
"+posX",""
"-posX",""
"+rotZ",""
"+rotY",""
"+rotX",""
"-rotZ",""
"-rotY",""
"-rotX",""
"+scl",""
"-scl",""
"Close",""

"Ground Mapper",""
"Selected:",""
"Water",""
"Enable ""Walk"" on all tiles",""
"Flatten all cubes to Selected Height",""
"Remove All Models",""
"Remove All Texture References only",""
"Remove All Texture References and layouts",""
"Global...",""
"Keep Models Stuck to ground when dragging",""
"Delete Selected",""
"Play",""
"Pos Z +/-",""
"Pos Y +/-",""
"Pos X +/-",""
"View (in Main)",""
"Effect:",""
"File:",""
"Objects:",""
"Clear",""
"Color Mask:",""
"Selected Tile:",""
"Default",""
"Binary",""
"By Number of Cells",""
"Use Grouping (Below)",""
"Transparency: 0",""
"Walkable",""
"Non-Walkable (Macro: 1)",""
"View Set:",""
"Walking Grid...",""
"Auto Adjust Walkable Height",""
"Curve (Quadratic)",""
"Line (Linear)",""
"Type:",""
"Walkable Height",""
"Cube Height Grid...",""
"NW:",""
"SW:",""
"NE:",""
"SE:",""
"Tile Height",""
"Lightmap (Bright):",""
"Magnification:",""
"&File",""
"&Close",""
"&Edit (Tiles)",""
"Undo",""
"Copy Tile",""
"Paste Tile",""
"PasteSwap Tile",""
"Clear Selected Tiles",""
"&Edit (Walkable)",""
"Copy Area",""
"Paste Area",""
"Whole Tiles",""
"Tile Segements",""
"Use Transparency",""
"&Edit (Cubes)",""
"Copy Cube",""
"Paste Cube",""
"PasteSwap Cube",""
"&Ramp Selected",""
"Connect Selected",""
"Force Inner -> Outer",""
"Force Outer -> Inner",""
"Average Inner/Outer",""
"&Edit (Objects)",""
"Copy Model",""
"Paste Model",""
"ClipBoard",""
"Export Clipboard to File",""
"Import Clipboard from File",""
"&Mass Model Replace...",""
"Insert New Model...",""
"Model",""
"From File...",""
"From GRF...",""
"Light Spot",""
"Sound",""
"From File",""
"Effect",""
"&Edit (Lightmap)",""
"Copy Lightmap",""
"Paste Lightmap",""
"&Edit (Global)",""
"Copy",""
"Paste",""
"&Options",""
"Selection Coordinate System",""
"Block format",""
"GND format",""
"GAT Format",""
"Show Minimap",""
"Enabled",""
"Tool Area Alignment (Left/Right)",""
"Show 3D Window",""
"Edit Control Keys",""
"&View",""
"&Grid",""
"&Lightmap",""
"&Water",""
"Dummy",""
"Mode",""
"Tile/Cube",""
"Object (Model)",""
"Global",""
"&Goto...",""
"Cube Reference...",""
"Tile Reference...",""
"Top",""
"Jump To &Tile...",""
"Jump To &Cube...",""
"Jump To Coordinates...",""
"&Magnification",""
"1 Tile",""
"2 Tiles",""
"3 Tiles",""
"4 Tiles",""
"1 Tile Border Shift (L+T)",""

"Toolbox",""

"Control Config",""
"Clear ALL",""
"Alt",""
"Ctrl",""
"Shift",""
"*None*",""
"Backspace",""
"Tab",""
"Clear [Numpad5]",""
"Pause",""
"Escape",""
"Space",""
"PageUp",""
"PageDown",""
"End",""
"Home",""
"Up",""
"Left",""
"Right",""
"Down",""
"Select",""
"Execute",""
"Insert",""
"Help",""
"Numpad0",""
"Numpad1",""
"Numpad2",""
"Numpad3",""
"Numpad4",""
"Numpad5",""
"Numpad6",""
"Numpad7",""
"Numpad8",""
"Numpad9",""
"Multiply",""
"Separator",""
"Subtract",""
"Decimal",""
"Divide",""
"Numlock",""
"ScrollLock",""
"Open Control Config",""
"Switch Between Main/Mapper",""
"Open 3D view",""
"Show/Hide Minimap",""
"ToolBox -> Selection",""
"ToolBox -> Paint",""
"ToolBox -> Bucket",""
"ToolBox -> Dropper",""
"ToolBox -> Rotate 90",""
"ToolBox -> Flip Horizontal",""
"ToolBox -> Flip Vertical",""
"ToolBox -> Pointer",""
"ToolBox -> Hand",""
"Mapper -> Magnification 10%",""
"Mapper -> Magnification 20%",""
"Mapper -> Magnification 30%",""
"Mapper -> Magnification 40%",""
"Mapper -> Magnification 50%",""
"Mapper -> Magnification 60%",""
"Mapper -> Magnification 70%",""
"Mapper -> Magnification 80%",""
"Mapper -> Magnification 90%",""
"Mapper -> Magnification 100%",""
"Mapper -> Goto -> Cube Ref",""
"Mapper -> Goto -> Tile Top Reference",""
"Mapper -> Goto -> Tile North Reference",""
"Mapper -> Goto -> Tile East Reference",""
"Mapper -> Goto -> Tile #",""
"Mapper -> Goto -> Cube #",""
"Mapper -> Goto -> Coordinates #",""
"Mapper -> Mode -> Tile",""
"Mapper -> Mode -> Walkable",""
"Mapper -> Mode -> Cube",""
"Mapper -> Mode -> Object",""
"Mapper -> Mode -> Lightmap",""
"Mapper -> Mode -> Global",""
"Mapper -> View -> Grid",""
"Mapper -> View -> Lightmap",""
"Mapper -> View -> Water",""
"Mapper -> Edit (Active) -> Undo",""
"Mapper -> Edit (Active) -> Copy",""
"Mapper -> Edit (Active) -> Paste",""
"Mapper -> Edit (Active) -> Paste Swap",""
"Mapper -> Edit (Object) -> Clipboard Export",""
"Mapper -> Edit (Object) -> Clipboard Import",""
"Mapper -> Edit (Object) -> Mass Model Replace",""
"Mapper -> Edit (Object) -> Insert -> Model (File)",""
"Mapper -> Edit (Object) -> Insert -> Model (GRF)",""
"Mapper -> Edit (Object) -> Insert -> Lightspot",""
"Mapper -> Edit (Object) -> Insert -> Sound (File)",""
"Mapper -> Edit (Object) -> Insert -> Sound (GRF)",""
"Mapper -> Edit (Object) -> Insert -> Effect",""
"Mapper -> Edit (Cube) -> Ramp Selected",""
"Mapper -> Edit (Cube) -> Connect -> Outer to Inner",""
"Mapper -> Edit (Cube) -> Connect -> Inner to Outer",""
"Mapper -> Edit (Walkable) -> Walkable Transparency",""
"Mapper -> Edit (Tile) -> Clear Selected",""
"Mapper -> Close",""
"Mapper -> Walkable -> Transparency Increase",""
"Mapper -> Walkable -> Transparency Decrease",""
"Mapper -> Cube -> Increase Selected 1/10th step",""
"Mapper -> Cube -> Increase Selected 1 step",""
"Mapper -> Cube -> Increase Selected 1/2 step",""
"Mapper -> Cube -> Increase Selected 1/4 step",""
"Mapper -> Cube -> Decrease Selected 1/4 Step",""
"Mapper -> Cube -> Decrease Selected 1/2 step",""
"Mapper -> Cube -> Decrease Selected 1 step",""
"Mapper -> Cube -> Decrease Selected 1/10th step",""
"Mapper -> Cube -> Select/Deselect SW",""
"Mapper -> Cube -> Select/Deselect SE",""
"Mapper -> Cube -> Select/Deselect NW",""
"Mapper -> Cube -> Select/Deselect NE",""
"Mapper -> Cube -> Select/Deselect Peak Height",""
"Mapper -> Object -> Move Up",""
"Mapper -> Object -> Move Down",""
"Mapper -> Object -> Move Left",""
"Mapper -> Object -> Move Right",""
"Mapper -> Object -> Goto Object List",""
"Mapper -> Object -> Duplicate",""
"Mapper -> Object -> Delete",""
"Mapper -> Object -> Play Sound",""
"Mapper -> Object -> View Model",""
"Mapper -> Tile -> Increase by 1",""
"Mapper -> Tile -> Decrease by 1",""
"Mapper -> Tile -> Set Color Mask",""
"Mapper -> Tile -> Clear Color Mask",""
"Select an Action then select a key for it, if more than one key is set the first most available action is used...",""
"Key",""
"Action",""
"GND Error: Texture count invalid",""
"GND Header...",""
"HEAD:",""
"Width:",""
"Height:",""
"Cell Size:",""
"Texture Count:",""
"GND Loading",""
"(Loading)",""
"Unable to open dialog, No GRFs",""
"GRF Self-Check",""
"File ""%s"" in the GRF list not found, please check your GRF files.",""
"GRF list is empty, please add files to the list",""
"GRF Initialization",""
"Parsing GRF contents...",""
"File: ""%s"" does not exist, check your path options for missing or moved GRF files.",""
"GRF Initialization error",""
"Parsing the contents of ""%s"".",""
"Error: GRFs contain no readable files...",""
"GRF Dialog",""
"Warning: Temporary Folder Not set.",""
"Palette Specified is not 256 colors (8 bit).",""
"MS Palette Load Error",""
"JASC Palette Load Error",""
"Unable to Load File ""%s"".",""
"Failed to read JPG",""
"Cannot read Image Data from file.",""
"Failed to initialise the IJL library:",""
"You may use ""0x"" or ""&h"" (without quotes) to indicate a hexadecimal number if desired.",""
"Notice: Loading Map with potentially unrecognized version, map may not load correctly. \rRSW Version: %d.%d",""
"Warning: Model count(%d) is above 32767, safeguarding to 32767",""
"Unknown Type:",""
"Index:",""
"Error count is above check level, this map is likely invalid or an unsupported version. Would you like to stop loading?",""
"Error",""
"Please check and make sure your file exists and is valid.",""
"Reading GND",""

"Error while analyzing \r %s",""
"Reading GAT (Ground Altitude File)",""
"Parsing GAT (Ground Altitude File)",""
"Size(X, Y):",""
"GAT Tiles:",""
"File Size:",""
"GAT Loading Complete",""
"Parsing GND",""
"Textures:",""
"Lightmaps:",""
"CellSize:",""
"TextureCount:",""
"TextureDescSize:",""
"GND Loading Complete",""
"Reading RSW",""
"Parsing RSW",""
"Quadtree Verticies:",""
"RSW Loading Complete",""
"Enter value To jump to...",""
"Enter value for this X...",""
"Enter value for this Y...",""
"Enter value for this Z...",""
"Enter value for this WX?...",""
"Enter value for this WZ?...",""
"Auto Fixes Errors upon scanning.",""
"Only Displays errors while scanning.",""
"Saves Walkable height and area walkable tiles.",""
"Saves Tile height, textures, tile layouts, and cube information.",""
"Select File to save MiniMap",""
"Do you want to replace ""%s""?",""
"Replace File?",""
"Exporting Mini-Map....",""
"Creating Mini-Map layout...",""
"Creating Mini-Map palette...",""
"Saving Mini-Map...",""
"Mini-Map Saved",""
"Failed to save BMP file ""%s"" .",""
"Mini-Map Saving Failed",""
"Saves Models, Environment, Water Table, and Verticie Changes",""
"Palette Files (*.pal)",""
"Select Palette",""
"Error: No GRF's Selected",""
"Opening Dialog...",""
"Supports all listed editing features.",""
"Version Unsupported.",""
"Excludes values...",""
">>Quadtree data",""
">>RSW Object Sound->""RepeatDelay""",""
">>All water properties except ""Water Height""",""
"Please set the ""RO EXE Path"" listed in the ""Path Options"" tab.",""
"RSW File not loaded, and option ""Use RSW file reference for GAT and GND files"" option set...",""
"Unable to continue loading.",""
"Load Complete:",""
"Loaded:",""
"Nothing Loaded",""
"Updating Mapper Display",""
"Load Complete",""
"Load File Listed in the ""Read"" field.",""
"Bitmap Files (*.bmp)",""
"Select Bitmap",""
"Error: Not Within the Texture Dir",""
"Adds a new blank texture to the list",""
"Delete this Texture (Note: All forward Indicies will be shifted back one)",""
"Remove Texture?",""
"Removes Texture and shifts all Indices backward by one",""
"The Destination file ""%s"" specified by ""Write"" is not valid, please check the file name or use the ""..."" button to open the ""Save As"" dialog.",""
"The Destination ""%s"" specified by ""Write"" is not a file name (without an extension), please check the file name or use the ""..."" button to open the ""Save As"" dialog.",""
"Writing GAT",""
"Ready!!!",""
"You must restart the editor for changes to take effect.",""
"Delete This Tile?",""
"Delete All Lightmaps?",""
"Reloads Texture Picture",""
"Select Value",""
"Uniformly Sets the values of all walkable(GAT) to the specified value.",""
"Changes value of external cubes to match this cubes values.",""
"Duplicates Tile, does not connect to a cube",""
"Creates a new tile with Zeroed values, no connection to a cube",""
"Overwrite File... %s.gnd?",""
"File Exists!",""
"Writing GND",""
"Sets Color Mask to invisible (0xFFFFFFFF), double click value itself to bring up color table.",""
"GRF Files (*.grf)",""
"Select File",""
"Select Value to set ALL cube",""
"Set cube",""
"Uniformly Sets Nw/Ne/Sw/Se of all cubes to the specified value.",""
"Sets All tiles to walkable (GAT)",""
"Error: No GRF's loaded",""
"Select from GRF a texture to replace this",""
"INVALID: Cube %d with bad tile#",""
"No Missing Tiles",""
"Checks for tiles that cubes reference but don't exist",""
"Reset all color masks?",""
"Resets color mask of all tiles to invisible",""
"DOUBLY: Tileup #",""
"DOUBLY: TileNorth #",""
"DOUBLY: TileEast #",""
"No Doubly Used Tiles",""
"Shows Tiles used more than once, duplicates cause ""black"" tiles to appear in game.",""
"UNUSED: Tile #",""
"No Unused Tiles",""
"Shows Unused Tiles not referenced by cubes",""
"Resource Files (*.rsw)",""
"Ground Files (*.gnd)",""
"GAT Files (*.gat)",""
"All supported Files (*.gat/gnd/rsw)",""
"(No Extension Please)",""
"Save File Name (without extension)",""
"Remove Extension ""%s""?",""
"File Extension Query",""
"Select FILE for which to replace this texture",""
"Opens graphical editor",""
"Caches GRF files to a file for quicker loading.",""
"Set Label/Textbox view only character set, editing still in ansi mode",""
"Total Size (bytes):",""
"Planes:",""
"Bits Per Pixel:",""
"Tile Index:",""
"Texture Ref:",""
"Lightmp Ref:",""
"SW Corner(X1):",""
"SE Corner(X2):",""
"NW Corner(X3):",""
"NE Corner(X4):",""
"SW Corner(Y1):",""
"SE Corner(Y2):",""
"NW Corner(Y3):",""
"NE Corner(Y4):",""
"GND Cube:",""
"GND Coord:",""
"Gat Coord:",""
"Cube Index:",""
"Y(SW):",""
"Y(SE):",""
"Y(NW):",""
"Y(NE):",""
"TileUp:",""
"TileNorth:",""
"TileEast:",""
"GND File Offset:",""
"Gat type:",""
"GAT TileT:",""
"GAT TileB:",""
"Do you want to replace ""%s"" and ""%s""?",""
"Select Bitmap (One RGBA Bitmap)",""
"Select Bitmap (RGB and Greyscale, Will check _rgb and _a)",""
"Unable to Load Bitmap ""%s"".",""
"Error: Bitmap pixel ratio does not match the field (x8)...",""
"Bitmap Dimensions:",""
"Field (*8):",""
"Error: Invalid Bitmap",""
"Bitmap Dimensions: ",""
"Importing BMP...",""
"Loading Bitmap(s) and Converting to tiles... (%d Tiles thus far)",""
"Internal Error: Cube Count mismatch against bitmap",""
"Creating Internal Lightmap...",""
"Enter Value...",""
"Select Jump Value",""
"Select New Texture Value",""
"Select New LightMap Value",""
"Select Mapping Vector Value",""
"Select New Y(x) Value",""
"Select New Tile Value",""
"Overwrite File... %s.rsw?",""
"Preparing RSW",""
"Writing RSW",""
"Failed to Save RSW File.",""
"Finished Writing RSW !!!",""
"Warning Object ""%s"" resides outside the ""model"" folder.  Use File anyway?",""
"Warning Object ""%s"" resides outside the ""wav"" folder.  Use File anyway?",""
"Models (*.rsm)",""
"Wave Files (*.wav)",""
"No custom graphics of ""water#00.jpg"" exist.",""
"All Files (*.*)",""
"Select File name to Export Raw Data",""
"Delete this model?",""
"Duplicate this model?",""
"Rescans RO path and GRFs for unlisted Water Textures",""
"Searching %d total objects...",""
"Search: Match found at index %d",""
"Search: Not Found...",""
"Height of water on the entire map",""
"Strength of waves in the water, related words: frequency",""
"Determines how fast wave moves/pulsates",""
"Determines height of the wave, and inversely its bottom",""
"Model Display Failed",""
"Sound Playing Failed",""
"Do action:",""
"Select Value to flatten ALL cubes to",""
"File is not in the RO folder, continue anyway?",""
"Use ""/*-+"" to Increase/Decrease",""
"Top:",""
"North:",""
"East:",""
"Error Create Ramp:  Must select more than one area.",""
"hmmm...new format perhaps...",""
"Single Cube (%d) selected",""
"Tile Height Range",""
"Cube Range Selected",""
"An error has occured in... %s:%s\rThe Error returned was ... ""%d: %s"".",""
"%d objects have not been pasted because they are off the borders of the map.",""
"This map has no objects.",""
"Enter the RSM file Name of the model to Replace...",""
"Note: Names will be cut down to 39 characters",""
"Mass Model Replace",""
"Enter the RSM file Name to replace...",""
"%d objects have been replaced.",""
"Enter the Tile to Jump to...",""
"(Jump does not occur on ""Cancel"" or invalid tile number)",""
"Enter the Cube to Jump to...",""
"(Jump does not occur on ""Cancel"" or invalid cube number)",""
"Choose a Desination (GAT Coordinates) seperated by a comma...",""
"Ex:",""
"Clipboard contains no objects",""
"Raw Objects (*.raw)",""
"File is unusable, clipboard still contains old data.",""
"Data contains an invalid Objects (Type: %d), clearing clipboard...",""
"This dump is not recognized for valid objects.",""
"INVALID",""
"X-Axis",""
"Y-Axis",""
"Axis:",""
"Connection:",""
"None",""
"To Outer",""
"Non-Walkable (Macro: %d)",""
"Area Selection",""
"Tile Paint",""
"Selection Fill of like tile",""
"Tile Query",""
"Rotate Tile 90 degrees",""
"Flip Horizontal",""
"Flip Vertical",""
"Move Object",""
"Move View Area",""
"Do you want to clear all key assignments?",""

